The fourth is in the 'Sector Activated Sounds' chapter The first 3 sound effects described here use sprite #5 (Music&SFX) as follows: 1. Star Wars Kotor

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The fourth is in the 'Sector Activated Sounds' chapter The first 3 sound effects described here use sprite #5 (Music&SFX) as follows: 1. e828bfe731 Star Wars Kotor

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• Lotag: 1000 the amount of echo (from 0 to 255, with 0 being the least amount of echo) • Hitag: Maximum distance that the sound can be heard.. Some may be outdated, and some may be incorrect -- this page exists to get you started with the Level Editing and may not currently cover some of the additional features available in Mapster32.. • Lotag: Number of the sound you want to play • Hitag: Maximum distance that the sound can be heard.. The sounds can be heard/tested in the 3D mode, if the toggle key F4 in in the on mode. Stevens Side Lever Single Shot 22 Rifle Models

Star Wars Kotor

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